I love photos, and when I discovered I could model in sketchup from photos (and get fairly accurate results), I was all in. In this tutorial learn how to create a 3d model from photos using sketchup.
This is part two in the series, so if you missed part one where I explained how to import a photo into sketchup and set your axes, go check it out.
This one really takes a watch to get the full effect, but here are a few quick tips from the video.
- When you start modeling with photo match always make sure that you start from the origin. Otherwise your lines could get pretty wacky.
- As always, to lock to axes when moving or rotating hold shift
- For identical sides (or identical anything) use components
- To duplicate a push/pull distance on a different face, double click the new face while your push/pull tool is activated
- Scale an item about it’s center by clicking a scale grabber and holding ctrl while you drag
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What would you like to model from photos? Do you want this series to continue to a part 3 where you”ll learn how to texture a model from the match photo? Leave a comment below and let me know!
As always, happy hacking.